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- add PatchObject.CheckIsValid - use transaction when creating member, as to not create a member if the patch is invalid - return edited system in `PATCH /s` endpoint |
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|---|---|---|
| .. | ||
| AvatarUtils.cs | ||
| ContextUtils.cs | ||
| DiscordUtils.cs | ||
| MentionUtils.cs | ||
| MiscUtils.cs | ||
| ModelUtils.cs | ||
| SentryUtils.cs | ||