import asyncio import json import logging import os import time import traceback from datetime import datetime import discord from pluralkit import db from pluralkit.bot import channel_logger, commands, proxy, embeds logging.basicConfig(level=logging.INFO, format="[%(asctime)s] [%(name)s] [%(levelname)s] %(message)s") # logging.getLogger("pluralkit").setLevel(logging.DEBUG) class PluralKitBot: def __init__(self, token): self.token = token self.logger = logging.getLogger("pluralkit.bot") self.client = discord.Client() self.client.event(self.on_error) self.client.event(self.on_ready) self.client.event(self.on_message) self.client.event(self.on_socket_raw_receive) self.channel_logger = channel_logger.ChannelLogger(self.client) self.proxy = proxy.Proxy(self.client, token, self.channel_logger) async def on_error(self, evt, *args, **kwargs): self.logger.exception("Error while handling event {} with arguments {}:".format(evt, args)) async def on_ready(self): self.logger.info("Connected to Discord.") self.logger.info("- Account: {}#{}".format(self.client.user.name, self.client.user.discriminator)) self.logger.info("- User ID: {}".format(self.client.user.id)) self.logger.info("- {} servers".format(len(self.client.servers))) # Set playing message # TODO: change this when merging rewrite-port branch, kwarg game -> activity await self.client.change_presence(game=discord.Game(name="pk;help")) async def on_message(self, message): # Ignore bot messages if message.author.bot: return try: if await self.handle_command_dispatch(message): return if await self.handle_proxy_dispatch(message): return except Exception: await self.log_error_in_channel(message) async def on_socket_raw_receive(self, msg): # Since on_reaction_add is buggy (only works for messages the bot's already cached, ie. no old messages) # we parse socket data manually for the reaction add event if isinstance(msg, str): try: msg_data = json.loads(msg) if msg_data.get("t") == "MESSAGE_REACTION_ADD": evt_data = msg_data.get("d") if evt_data: user_id = evt_data["user_id"] message_id = evt_data["message_id"] emoji = evt_data["emoji"]["name"] async with self.pool.acquire() as conn: await self.proxy.handle_reaction(conn, user_id, message_id, emoji) elif msg_data.get("t") == "MESSAGE_DELETE": evt_data = msg_data.get("d") if evt_data: message_id = evt_data["id"] async with self.pool.acquire() as conn: await self.proxy.handle_deletion(conn, message_id) except ValueError: pass async def handle_command_dispatch(self, message): async with self.pool.acquire() as conn: result = await commands.command_dispatch(self.client, message, conn) return result async def handle_proxy_dispatch(self, message): # Try doing proxy parsing async with self.pool.acquire() as conn: return await self.proxy.try_proxy_message(conn, message) async def log_error_in_channel(self, message): channel_id = os.environ["LOG_CHANNEL"] if not channel_id: return channel = self.client.get_channel(channel_id) embed = embeds.exception_log( message.content, message.author.name, message.author.discriminator, message.server.id if message.server else None, message.channel.id ) await self.client.send_message(channel, "```python\n{}```".format(traceback.format_exc()), embed=embed) async def run(self): try: self.logger.info("Connecting to database...") self.pool = await db.connect( os.environ["DATABASE_USER"], os.environ["DATABASE_PASS"], os.environ["DATABASE_NAME"], os.environ["DATABASE_HOST"], int(os.environ["DATABASE_PORT"]) ) self.logger.info("Attempting to create tables...") async with self.pool.acquire() as conn: await db.create_tables(conn) self.logger.info("Connecting to Discord...") await self.client.start(self.token) finally: self.logger.info("Logging out from Discord...") await self.client.logout()