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feat: implement system proxy commands
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parent
047bdd870d
commit
cb0a9eaf9f
11 changed files with 93 additions and 29 deletions
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@ -96,6 +96,10 @@ public partial class CommandTree
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Commands.SystemClearBanner(var param, var flags) => ctx.Execute<SystemEdit>(SystemBannerImage, m => m.ClearBannerImage(ctx, ctx.System, flags.yes)),
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Commands.SystemChangeBanner(var param, _) => ctx.Execute<SystemEdit>(SystemBannerImage, m => m.ChangeBannerImage(ctx, ctx.System, param.banner)),
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Commands.SystemDelete(_, var flags) => ctx.Execute<SystemEdit>(SystemDelete, m => m.Delete(ctx, ctx.System, flags.no_export)),
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Commands.SystemShowProxyCurrent(_, _) => ctx.Execute<SystemEdit>(SystemProxy, m => m.ShowSystemProxy(ctx, ctx.Guild)),
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Commands.SystemShowProxy(var param, _) => ctx.Execute<SystemEdit>(SystemProxy, m => m.ShowSystemProxy(ctx, param.target)),
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Commands.SystemToggleProxyCurrent(var param, _) => ctx.Execute<SystemEdit>(SystemProxy, m => m.ToggleSystemProxy(ctx, ctx.Guild, param.toggle)),
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Commands.SystemToggleProxy(var param, _) => ctx.Execute<SystemEdit>(SystemProxy, m => m.ToggleSystemProxy(ctx, param.target, param.toggle)),
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_ =>
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// this should only ever occur when deving if commands are not implemented...
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ctx.Reply(
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@ -167,8 +171,6 @@ public partial class CommandTree
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if (ctx.Match("proxy"))
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if (ctx.Match("debug"))
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return ctx.Execute<Checks>(ProxyCheck, m => m.MessageProxyCheck(ctx));
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else
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return ctx.Execute<SystemEdit>(SystemProxy, m => m.SystemProxy(ctx));
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if (ctx.Match("invite")) return ctx.Execute<Misc>(Invite, m => m.Invite(ctx));
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if (ctx.Match("mn")) return ctx.Execute<Fun>(null, m => m.Mn(ctx));
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if (ctx.Match("fire")) return ctx.Execute<Fun>(null, m => m.Fire(ctx));
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@ -295,8 +297,6 @@ public partial class CommandTree
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// todo: these aren't deprecated but also shouldn't be here
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else if (ctx.Match("webhook", "hook"))
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await ctx.Execute<Api>(null, m => m.SystemWebhook(ctx));
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else if (ctx.Match("proxy"))
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await ctx.Execute<SystemEdit>(SystemProxy, m => m.SystemProxy(ctx));
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// finally, parse commands that *can* take a system target
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else
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