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feat: implement system pronouns commands
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parent
4cc729c93c
commit
ae2703f5d9
4 changed files with 64 additions and 46 deletions
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@ -52,6 +52,10 @@ public partial class CommandTree
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Commands.SystemShowServerTag(var param, var flags) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ShowServerTag(ctx, param.target, flags.GetReplyFormat())),
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Commands.SystemClearServerTag(var param, _) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ClearServerTag(ctx, ctx.System)),
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Commands.SystemChangeServerTag(var param, _) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ChangeServerTag(ctx, ctx.System, param.tag)),
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Commands.SystemShowPronounsSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ShowPronouns(ctx, ctx.System, flags.GetReplyFormat())),
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Commands.SystemShowPronouns(var param, var flags) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ShowPronouns(ctx, param.target, flags.GetReplyFormat())),
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Commands.SystemClearPronouns(var param, var flags) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ClearPronouns(ctx, ctx.System, flags.yes)),
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Commands.SystemChangePronouns(var param, _) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ChangePronouns(ctx, ctx.System, param.pronouns)),
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_ =>
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// this should only ever occur when deving if commands are not implemented...
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ctx.Reply(
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@ -300,9 +304,7 @@ public partial class CommandTree
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private async Task HandleSystemCommandTargeted(Context ctx, PKSystem target)
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{
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if (ctx.Match("pronouns", "pronoun", "prns", "pn"))
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await ctx.CheckSystem(target).Execute<SystemEdit>(SystemPronouns, m => m.Pronouns(ctx, target));
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else if (ctx.Match("banner", "splash", "cover"))
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if (ctx.Match("banner", "splash", "cover"))
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await ctx.CheckSystem(target).Execute<SystemEdit>(SystemBannerImage, m => m.BannerImage(ctx, target));
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else if (ctx.Match("avatar", "picture", "icon", "image", "pic", "pfp"))
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await ctx.CheckSystem(target).Execute<SystemEdit>(SystemAvatar, m => m.Avatar(ctx, target));
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