feat: add confirm yes flag to clear handlers for system edit

This commit is contained in:
dusk 2025-04-01 16:50:43 +09:00
parent ae2703f5d9
commit 293570c91c
No known key found for this signature in database
3 changed files with 52 additions and 51 deletions

View file

@ -31,35 +31,35 @@ public partial class CommandTree
Commands.SystemShowNameSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemRename, m => m.ShowName(ctx, ctx.System, flags.GetReplyFormat())), Commands.SystemShowNameSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemRename, m => m.ShowName(ctx, ctx.System, flags.GetReplyFormat())),
Commands.SystemShowName(var param, var flags) => ctx.Execute<SystemEdit>(SystemRename, m => m.ShowName(ctx, param.target, flags.GetReplyFormat())), Commands.SystemShowName(var param, var flags) => ctx.Execute<SystemEdit>(SystemRename, m => m.ShowName(ctx, param.target, flags.GetReplyFormat())),
Commands.SystemRename(var param, _) => ctx.Execute<SystemEdit>(SystemRename, m => m.Rename(ctx, ctx.System, param.name)), Commands.SystemRename(var param, _) => ctx.Execute<SystemEdit>(SystemRename, m => m.Rename(ctx, ctx.System, param.name)),
Commands.SystemClearName(var param, _) => ctx.Execute<SystemEdit>(SystemRename, m => m.ClearName(ctx, ctx.System)), Commands.SystemClearName(var param, var flags) => ctx.Execute<SystemEdit>(SystemRename, m => m.ClearName(ctx, ctx.System, flags.yes)),
Commands.SystemShowServerNameSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemServerName, m => m.ShowServerName(ctx, ctx.System, flags.GetReplyFormat())), Commands.SystemShowServerNameSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemServerName, m => m.ShowServerName(ctx, ctx.System, flags.GetReplyFormat())),
Commands.SystemShowServerName(var param, var flags) => ctx.Execute<SystemEdit>(SystemServerName, m => m.ShowServerName(ctx, param.target, flags.GetReplyFormat())), Commands.SystemShowServerName(var param, var flags) => ctx.Execute<SystemEdit>(SystemServerName, m => m.ShowServerName(ctx, param.target, flags.GetReplyFormat())),
Commands.SystemClearServerName(var param, _) => ctx.Execute<SystemEdit>(SystemServerName, m => m.ClearServerName(ctx, ctx.System)), Commands.SystemClearServerName(var param, var flags) => ctx.Execute<SystemEdit>(SystemServerName, m => m.ClearServerName(ctx, ctx.System, flags.yes)),
Commands.SystemRenameServerName(var param, _) => ctx.Execute<SystemEdit>(SystemServerName, m => m.RenameServerName(ctx, ctx.System, param.name)), Commands.SystemRenameServerName(var param, _) => ctx.Execute<SystemEdit>(SystemServerName, m => m.RenameServerName(ctx, ctx.System, param.name)),
Commands.SystemShowDescriptionSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemDesc, m => m.ShowDescription(ctx, ctx.System, flags.GetReplyFormat())), Commands.SystemShowDescriptionSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemDesc, m => m.ShowDescription(ctx, ctx.System, flags.GetReplyFormat())),
Commands.SystemShowDescription(var param, var flags) => ctx.Execute<SystemEdit>(SystemDesc, m => m.ShowDescription(ctx, param.target, flags.GetReplyFormat())), Commands.SystemShowDescription(var param, var flags) => ctx.Execute<SystemEdit>(SystemDesc, m => m.ShowDescription(ctx, param.target, flags.GetReplyFormat())),
Commands.SystemClearDescription(var param, _) => ctx.Execute<SystemEdit>(SystemDesc, m => m.ClearDescription(ctx, ctx.System)), Commands.SystemClearDescription(var param, var flags) => ctx.Execute<SystemEdit>(SystemDesc, m => m.ClearDescription(ctx, ctx.System, flags.yes)),
Commands.SystemChangeDescription(var param, _) => ctx.Execute<SystemEdit>(SystemDesc, m => m.ChangeDescription(ctx, ctx.System, param.description)), Commands.SystemChangeDescription(var param, _) => ctx.Execute<SystemEdit>(SystemDesc, m => m.ChangeDescription(ctx, ctx.System, param.description)),
Commands.SystemShowColorSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemColor, m => m.ShowColor(ctx, ctx.System, flags.GetReplyFormat())), Commands.SystemShowColorSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemColor, m => m.ShowColor(ctx, ctx.System, flags.GetReplyFormat())),
Commands.SystemShowColor(var param, var flags) => ctx.Execute<SystemEdit>(SystemColor, m => m.ShowColor(ctx, param.target, flags.GetReplyFormat())), Commands.SystemShowColor(var param, var flags) => ctx.Execute<SystemEdit>(SystemColor, m => m.ShowColor(ctx, param.target, flags.GetReplyFormat())),
Commands.SystemClearColor(var param, _) => ctx.Execute<SystemEdit>(SystemColor, m => m.ClearColor(ctx, ctx.System)), Commands.SystemClearColor(var param, var flags) => ctx.Execute<SystemEdit>(SystemColor, m => m.ClearColor(ctx, ctx.System, flags.yes)),
Commands.SystemChangeColor(var param, _) => ctx.Execute<SystemEdit>(SystemColor, m => m.ChangeColor(ctx, ctx.System, param.color)), Commands.SystemChangeColor(var param, _) => ctx.Execute<SystemEdit>(SystemColor, m => m.ChangeColor(ctx, ctx.System, param.color)),
Commands.SystemShowTagSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemTag, m => m.ShowTag(ctx, ctx.System, flags.GetReplyFormat())), Commands.SystemShowTagSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemTag, m => m.ShowTag(ctx, ctx.System, flags.GetReplyFormat())),
Commands.SystemShowTag(var param, var flags) => ctx.Execute<SystemEdit>(SystemTag, m => m.ShowTag(ctx, param.target, flags.GetReplyFormat())), Commands.SystemShowTag(var param, var flags) => ctx.Execute<SystemEdit>(SystemTag, m => m.ShowTag(ctx, param.target, flags.GetReplyFormat())),
Commands.SystemClearTag(var param, _) => ctx.Execute<SystemEdit>(SystemTag, m => m.ClearTag(ctx, ctx.System)), Commands.SystemClearTag(var param, var flags) => ctx.Execute<SystemEdit>(SystemTag, m => m.ClearTag(ctx, ctx.System, flags.yes)),
Commands.SystemChangeTag(var param, _) => ctx.Execute<SystemEdit>(SystemTag, m => m.ChangeTag(ctx, ctx.System, param.tag)), Commands.SystemChangeTag(var param, _) => ctx.Execute<SystemEdit>(SystemTag, m => m.ChangeTag(ctx, ctx.System, param.tag)),
Commands.SystemShowServerTagSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ShowServerTag(ctx, ctx.System, flags.GetReplyFormat())), Commands.SystemShowServerTagSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ShowServerTag(ctx, ctx.System, flags.GetReplyFormat())),
Commands.SystemShowServerTag(var param, var flags) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ShowServerTag(ctx, param.target, flags.GetReplyFormat())), Commands.SystemShowServerTag(var param, var flags) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ShowServerTag(ctx, param.target, flags.GetReplyFormat())),
Commands.SystemClearServerTag(var param, _) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ClearServerTag(ctx, ctx.System)), Commands.SystemClearServerTag(var param, var flags) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ClearServerTag(ctx, ctx.System, flags.yes)),
Commands.SystemChangeServerTag(var param, _) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ChangeServerTag(ctx, ctx.System, param.tag)), Commands.SystemChangeServerTag(var param, _) => ctx.Execute<SystemEdit>(SystemServerTag, m => m.ChangeServerTag(ctx, ctx.System, param.tag)),
Commands.SystemShowPronounsSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ShowPronouns(ctx, ctx.System, flags.GetReplyFormat())), Commands.SystemShowPronounsSelf(_, var flags) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ShowPronouns(ctx, ctx.System, flags.GetReplyFormat())),
Commands.SystemShowPronouns(var param, var flags) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ShowPronouns(ctx, param.target, flags.GetReplyFormat())), Commands.SystemShowPronouns(var param, var flags) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ShowPronouns(ctx, param.target, flags.GetReplyFormat())),
Commands.SystemClearPronouns(var param, var flags) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ClearPronouns(ctx, ctx.System, flags.yes)), Commands.SystemClearPronouns(var param, var flags) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ClearPronouns(ctx, ctx.System, flags.yes)),
Commands.SystemChangePronouns(var param, _) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ChangePronouns(ctx, ctx.System, param.pronouns)), Commands.SystemChangePronouns(var param, _) => ctx.Execute<SystemEdit>(SystemPronouns, m => m.ChangePronouns(ctx, ctx.System, param.pronouns)),
_ => _ =>
// this should only ever occur when deving if commands are not implemented... // this should only ever occur when deving if commands are not implemented...
ctx.Reply( ctx.Reply(
$"{Emojis.Error} Parsed command {ctx.Parameters.Callback().AsCode()} not implemented in PluralKit.Bot!"), $"{Emojis.Error} Parsed command {ctx.Parameters.Callback().AsCode()} not implemented in PluralKit.Bot!"),
}; };
if (ctx.Match("system", "s")) if (ctx.Match("system", "s"))
return HandleSystemCommand(ctx); return HandleSystemCommand(ctx);

View file

@ -64,12 +64,12 @@ public class SystemEdit
return; return;
} }
public async Task ClearName(Context ctx, PKSystem target) public async Task ClearName(Context ctx, PKSystem target, bool flagConfirmYes)
{ {
ctx.CheckSystemPrivacy(target.Id, target.NamePrivacy); ctx.CheckSystemPrivacy(target.Id, target.NamePrivacy);
ctx.CheckSystem().CheckOwnSystem(target); ctx.CheckSystem().CheckOwnSystem(target);
if (await ctx.ConfirmClear("your system's name")) if (await ctx.ConfirmClear("your system's name", flagConfirmYes))
{ {
await ctx.Repository.UpdateSystem(target.Id, new SystemPatch { Name = null }); await ctx.Repository.UpdateSystem(target.Id, new SystemPatch { Name = null });
@ -128,12 +128,12 @@ public class SystemEdit
return; return;
} }
public async Task ClearServerName(Context ctx, PKSystem target) public async Task ClearServerName(Context ctx, PKSystem target, bool flagConfirmYes)
{ {
ctx.CheckGuildContext(); ctx.CheckGuildContext();
ctx.CheckSystem().CheckOwnSystem(target); ctx.CheckSystem().CheckOwnSystem(target);
if (await ctx.ConfirmClear("your system's name for this server")) if (await ctx.ConfirmClear("your system's name for this server", flagConfirmYes))
{ {
await ctx.Repository.UpdateSystemGuild(target.Id, ctx.Guild.Id, new SystemGuildPatch { DisplayName = null }); await ctx.Repository.UpdateSystemGuild(target.Id, ctx.Guild.Id, new SystemGuildPatch { DisplayName = null });
@ -154,12 +154,12 @@ public class SystemEdit
await ctx.Reply($"{Emojis.Success} System name for this server changed (using {newSystemGuildName.Length}/{Limits.MaxSystemNameLength} characters)."); await ctx.Reply($"{Emojis.Success} System name for this server changed (using {newSystemGuildName.Length}/{Limits.MaxSystemNameLength} characters).");
} }
public async Task ClearDescription(Context ctx, PKSystem target) public async Task ClearDescription(Context ctx, PKSystem target, bool flagConfirmYes)
{ {
ctx.CheckSystemPrivacy(target.Id, target.DescriptionPrivacy); ctx.CheckSystemPrivacy(target.Id, target.DescriptionPrivacy);
ctx.CheckSystem().CheckOwnSystem(target); ctx.CheckSystem().CheckOwnSystem(target);
if (await ctx.ConfirmClear("your system's description")) if (await ctx.ConfirmClear("your system's description", flagConfirmYes))
{ {
await ctx.Repository.UpdateSystem(target.Id, new SystemPatch { Description = null }); await ctx.Repository.UpdateSystem(target.Id, new SystemPatch { Description = null });
@ -237,12 +237,15 @@ public class SystemEdit
.Build()); .Build());
} }
public async Task ClearColor(Context ctx, PKSystem target) public async Task ClearColor(Context ctx, PKSystem target, bool flagConfirmYes)
{ {
ctx.CheckSystem().CheckOwnSystem(target); ctx.CheckSystem().CheckOwnSystem(target);
await ctx.Repository.UpdateSystem(target.Id, new SystemPatch { Color = Partial<string>.Null() }); if (await ctx.ConfirmClear("your system's color", flagConfirmYes))
await ctx.Reply($"{Emojis.Success} System color cleared."); {
await ctx.Repository.UpdateSystem(target.Id, new SystemPatch { Color = Partial<string>.Null() });
await ctx.Reply($"{Emojis.Success} System color cleared.");
}
} }
public async Task ShowColor(Context ctx, PKSystem target, ReplyFormat format) public async Task ShowColor(Context ctx, PKSystem target, ReplyFormat format)
@ -277,11 +280,11 @@ public class SystemEdit
.Build()); .Build());
} }
public async Task ClearTag(Context ctx, PKSystem target) public async Task ClearTag(Context ctx, PKSystem target, bool flagConfirmYes)
{ {
ctx.CheckSystem().CheckOwnSystem(target); ctx.CheckSystem().CheckOwnSystem(target);
if (await ctx.ConfirmClear("your system's tag")) if (await ctx.ConfirmClear("your system's tag", flagConfirmYes))
{ {
await ctx.Repository.UpdateSystem(target.Id, new SystemPatch { Tag = null }); await ctx.Repository.UpdateSystem(target.Id, new SystemPatch { Tag = null });
@ -402,11 +405,11 @@ public class SystemEdit
$"You currently have no system tag specific to the server '{ctx.Guild.Name}'. To set one, type `{ctx.DefaultPrefix}s servertag <tag>`. To disable the system tag in the current server, type `{ctx.DefaultPrefix}s servertag -disable`."); $"You currently have no system tag specific to the server '{ctx.Guild.Name}'. To set one, type `{ctx.DefaultPrefix}s servertag <tag>`. To disable the system tag in the current server, type `{ctx.DefaultPrefix}s servertag -disable`.");
} }
public async Task ClearServerTag(Context ctx, PKSystem target) public async Task ClearServerTag(Context ctx, PKSystem target, bool flagConfirmYes)
{ {
ctx.CheckSystem().CheckOwnSystem(target).CheckGuildContext(); ctx.CheckSystem().CheckOwnSystem(target).CheckGuildContext();
if (!await ctx.ConfirmClear("your system's server tag")) if (!await ctx.ConfirmClear("your system's server tag", flagConfirmYes))
return; return;
var settings = await ctx.Repository.GetSystemGuild(ctx.Guild.Id, target.Id); var settings = await ctx.Repository.GetSystemGuild(ctx.Guild.Id, target.Id);

View file

@ -29,15 +29,14 @@ pub fn edit() -> impl Iterator<Item = Command> {
}); });
let system_name = tokens!(system_target, "name"); let system_name = tokens!(system_target, "name");
let system_name_cmd = [ let system_name_cmd =
command!(system_name => "system_show_name").help("Shows the systems name"), [command!(system_name => "system_show_name").help("Shows the systems name")].into_iter();
]
.into_iter();
let system_name_self = tokens!(system, "name"); let system_name_self = tokens!(system, "name");
let system_name_self_cmd = [ let system_name_self_cmd = [
command!(system_name_self => "system_show_name_self").help("Shows your system's name"), command!(system_name_self => "system_show_name_self").help("Shows your system's name"),
command!(system_name_self, ("clear", ["c"]) => "system_clear_name") command!(system_name_self, ("clear", ["c"]) => "system_clear_name")
.flag(("yes", ["y"]))
.help("Clears your system's name"), .help("Clears your system's name"),
command!(system_name_self, ("name", OpaqueString) => "system_rename") command!(system_name_self, ("name", OpaqueString) => "system_rename")
.help("Renames your system"), .help("Renames your system"),
@ -45,10 +44,8 @@ pub fn edit() -> impl Iterator<Item = Command> {
.into_iter(); .into_iter();
let system_server_name = tokens!(system_target, ("servername", ["sn", "guildname"])); let system_server_name = tokens!(system_target, ("servername", ["sn", "guildname"]));
let system_server_name_cmd = [ let system_server_name_cmd = [command!(system_server_name => "system_show_server_name")
command!(system_server_name => "system_show_server_name") .help("Shows the system's server name")]
.help("Shows the system's server name"),
]
.into_iter(); .into_iter();
let system_server_name_self = tokens!(system, ("servername", ["sn", "guildname"])); let system_server_name_self = tokens!(system, ("servername", ["sn", "guildname"]));
@ -56,6 +53,7 @@ pub fn edit() -> impl Iterator<Item = Command> {
command!(system_server_name_self => "system_show_server_name_self") command!(system_server_name_self => "system_show_server_name_self")
.help("Shows your system's server name"), .help("Shows your system's server name"),
command!(system_server_name_self, ("clear", ["c"]) => "system_clear_server_name") command!(system_server_name_self, ("clear", ["c"]) => "system_clear_server_name")
.flag(("yes", ["y"]))
.help("Clears your system's server name"), .help("Clears your system's server name"),
command!(system_server_name_self, ("name", OpaqueString) => "system_rename_server_name") command!(system_server_name_self, ("name", OpaqueString) => "system_rename_server_name")
.help("Renames your system's server name"), .help("Renames your system's server name"),
@ -63,15 +61,15 @@ pub fn edit() -> impl Iterator<Item = Command> {
.into_iter(); .into_iter();
let system_description = tokens!(system_target, ("description", ["desc", "d"])); let system_description = tokens!(system_target, ("description", ["desc", "d"]));
let system_description_cmd = [ let system_description_cmd = [command!(system_description => "system_show_description")
command!(system_description => "system_show_description").help("Shows the system's description"), .help("Shows the system's description")]
]
.into_iter(); .into_iter();
let system_description_self = tokens!(system, ("description", ["desc", "d"])); let system_description_self = tokens!(system, ("description", ["desc", "d"]));
let system_description_self_cmd = [ let system_description_self_cmd = [
command!(system_description_self => "system_show_description_self").help("Shows your system's description"), command!(system_description_self => "system_show_description_self").help("Shows your system's description"),
command!(system_description_self, ("clear", ["c"]) => "system_clear_description") command!(system_description_self, ("clear", ["c"]) => "system_clear_description")
.flag(("yes", ["y"]))
.help("Clears your system's description"), .help("Clears your system's description"),
command!(system_description_self, ("description", OpaqueString) => "system_change_description") command!(system_description_self, ("description", OpaqueString) => "system_change_description")
.help("Changes your system's description"), .help("Changes your system's description"),
@ -79,15 +77,15 @@ pub fn edit() -> impl Iterator<Item = Command> {
.into_iter(); .into_iter();
let system_color = tokens!(system_target, ("color", ["colour"])); let system_color = tokens!(system_target, ("color", ["colour"]));
let system_color_cmd = [ let system_color_cmd =
command!(system_color => "system_show_color").help("Shows the system's color"), [command!(system_color => "system_show_color").help("Shows the system's color")]
] .into_iter();
.into_iter();
let system_color_self = tokens!(system, ("color", ["colour"])); let system_color_self = tokens!(system, ("color", ["colour"]));
let system_color_self_cmd = [ let system_color_self_cmd = [
command!(system_color_self => "system_show_color_self").help("Shows your system's color"), command!(system_color_self => "system_show_color_self").help("Shows your system's color"),
command!(system_color_self, ("clear", ["c"]) => "system_clear_color") command!(system_color_self, ("clear", ["c"]) => "system_clear_color")
.flag(("yes", ["y"]))
.help("Clears your system's color"), .help("Clears your system's color"),
command!(system_color_self, ("color", OpaqueString) => "system_change_color") command!(system_color_self, ("color", OpaqueString) => "system_change_color")
.help("Changes your system's color"), .help("Changes your system's color"),
@ -95,15 +93,14 @@ pub fn edit() -> impl Iterator<Item = Command> {
.into_iter(); .into_iter();
let system_tag = tokens!(system_target, ("tag", ["suffix"])); let system_tag = tokens!(system_target, ("tag", ["suffix"]));
let system_tag_cmd = [ let system_tag_cmd =
command!(system_tag => "system_show_tag").help("Shows the system's tag"), [command!(system_tag => "system_show_tag").help("Shows the system's tag")].into_iter();
]
.into_iter();
let system_tag_self = tokens!(system, ("tag", ["suffix"])); let system_tag_self = tokens!(system, ("tag", ["suffix"]));
let system_tag_self_cmd = [ let system_tag_self_cmd = [
command!(system_tag_self => "system_show_tag_self").help("Shows your system's tag"), command!(system_tag_self => "system_show_tag_self").help("Shows your system's tag"),
command!(system_tag_self, ("clear", ["c"]) => "system_clear_tag") command!(system_tag_self, ("clear", ["c"]) => "system_clear_tag")
.flag(("yes", ["y"]))
.help("Clears your system's tag"), .help("Clears your system's tag"),
command!(system_tag_self, ("tag", OpaqueString) => "system_change_tag") command!(system_tag_self, ("tag", OpaqueString) => "system_change_tag")
.help("Changes your system's tag"), .help("Changes your system's tag"),
@ -111,15 +108,16 @@ pub fn edit() -> impl Iterator<Item = Command> {
.into_iter(); .into_iter();
let system_server_tag = tokens!(system_target, ("servertag", ["st", "guildtag"])); let system_server_tag = tokens!(system_target, ("servertag", ["st", "guildtag"]));
let system_server_tag_cmd = [ let system_server_tag_cmd = [command!(system_server_tag => "system_show_server_tag")
command!(system_server_tag => "system_show_server_tag").help("Shows the system's server tag"), .help("Shows the system's server tag")]
]
.into_iter(); .into_iter();
let system_server_tag_self = tokens!(system, ("servertag", ["st", "guildtag"])); let system_server_tag_self = tokens!(system, ("servertag", ["st", "guildtag"]));
let system_server_tag_self_cmd = [ let system_server_tag_self_cmd = [
command!(system_server_tag_self => "system_show_server_tag_self").help("Shows your system's server tag"), command!(system_server_tag_self => "system_show_server_tag_self")
.help("Shows your system's server tag"),
command!(system_server_tag_self, ("clear", ["c"]) => "system_clear_server_tag") command!(system_server_tag_self, ("clear", ["c"]) => "system_clear_server_tag")
.flag(("yes", ["y"]))
.help("Clears your system's server tag"), .help("Clears your system's server tag"),
command!(system_server_tag_self, ("tag", OpaqueString) => "system_change_server_tag") command!(system_server_tag_self, ("tag", OpaqueString) => "system_change_server_tag")
.help("Changes your system's server tag"), .help("Changes your system's server tag"),
@ -127,14 +125,14 @@ pub fn edit() -> impl Iterator<Item = Command> {
.into_iter(); .into_iter();
let system_pronouns = tokens!(system_target, ("pronouns", ["prns"])); let system_pronouns = tokens!(system_target, ("pronouns", ["prns"]));
let system_pronouns_cmd = [ let system_pronouns_cmd =
command!(system_pronouns => "system_show_pronouns").help("Shows the system's pronouns"), [command!(system_pronouns => "system_show_pronouns").help("Shows the system's pronouns")]
] .into_iter();
.into_iter();
let system_pronouns_self = tokens!(system, ("pronouns", ["prns"])); let system_pronouns_self = tokens!(system, ("pronouns", ["prns"]));
let system_pronouns_self_cmd = [ let system_pronouns_self_cmd = [
command!(system_pronouns_self => "system_show_pronouns_self").help("Shows your system's pronouns"), command!(system_pronouns_self => "system_show_pronouns_self")
.help("Shows your system's pronouns"),
command!(system_pronouns_self, ("clear", ["c"]) => "system_clear_pronouns") command!(system_pronouns_self, ("clear", ["c"]) => "system_clear_pronouns")
.flag(("yes", ["y"])) .flag(("yes", ["y"]))
.help("Clears your system's pronouns"), .help("Clears your system's pronouns"),
@ -159,4 +157,4 @@ pub fn edit() -> impl Iterator<Item = Command> {
.chain(system_server_tag_cmd) .chain(system_server_tag_cmd)
.chain(system_pronouns_cmd) .chain(system_pronouns_cmd)
.chain(system_info_cmd) .chain(system_info_cmd)
} }